Digital-tutors: Rigging Quadrupeds in Maya

Sunday, July 19, 2009
Digital-tutors: Rigging Quadrupeds in Maya

Digital-tutors: Rigging Quadrupeds in Maya | 2.16 GB

Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Contains nearly 7 hours of project-based training. Perfect for intermediate artists.

Popular highlights include:
* Constructing Effective Hierarchies
* Broken Hierarchy Systems
* Building Rig from Reference Skeleton
* Building an FK Spline System
* Incorporating MEL for Speed
* Custom Shelf for Tools
* Characters Sets
* Sub-Character Sets
* Set Driven Keys
* IK Solvers for Proper Limb Functionality
* Constraints
* Advanced Hip Control
* Painting Weights
* Connection Editor
* Reverse Lock System
* Muscle Deformation with Influence Objects
* Corrective Shapes for Mesh Deformations

HomePage: http://www.digitaltutors.com/store/product.php?productid=3305

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